Left Behind Games Inc. (OTC: LFBG), dba LB Games®, a leading publisher of Christian video games, announced today that it has received additional initial Christmas holiday orders of 37,174 PC games from America’s top four leading Christian store chains in 503 locations. These orders average 24.8 units per store of LB Games’ newest title, LEFT BEHIND 3: Rise of the Antichrist, which retails at $29.99.
LB Games’ CEO, Troy Lyndon says, "The depth of these new orders increases our projected fiscal year revenue by $401,095.”
Other titles ordered include Praise Champion at $29.99, Charlie Church Mouse: Superpack, Keys of the Kingdom and LEFT BEHIND 2: Tribulation Forces, which retail at $19.99.
LB Games continues to take new orders daily while pursuing distributors in Australia, South Africa, Brazil, United Kingdom and Europe.
The Christian entertainment market has already grown to represent a significant part of American culture in various forms of media including Books, Radio, Television, Films and Music. Left Behind Games is a leading pioneer in the new genre of Christian video games.
About Left Behind Games Inc.
Left Behind Games Inc., dba LB Games®, dba Inspired Media Entertainment, is the only publicly-traded exclusive publisher of Christian video game software. They produce quality interactive entertainment products that perpetuate positive values and appeal to faith-based and mainstream audiences. For more information, go to www.leftbehindgames.com.
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LB GAMES, LEFT BEHIND 3: RISE OF THE ANTICHRIST, CHARLIE CHURCH MOUSE, PRAISE CHAMPION AND KING SOLOMON’S TRIVIA CHALLENGE are trademarks of Left Behind Games Inc. in the U.S. and other countries. All rights reserved.
LEFT BEHIND is a registered trademark of Tyndale House Publishers, Inc. in the U.S. and other countries. All rights reserved.
Caution Concerning Forward-Looking Statements
This release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or expectations of Left Behind Games. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that results may differ materially from such statements.
LOS ANGELES, Sep 30, 2010 (BUSINESS WIRE) -- Left Behind Games Inc. (OTCBB:LFBG), a leading publisher of Christian video games, announced that two of its latest PC games will be available in Walmart Stores nationally before the end of October. Left Behind 3: Rise of the Antichrist ($29.96) is the third game based upon the #1 New York Times best-selling novel series by Tim LaHaye and Jerry Jenkins, which has sold more than 65 million books worldwide. Charlie Church Mouse: Superpack ($19.96), featuring the famous TV show character, is a bundle of the popular pre-school, kindergarten and early elementary games.
Left Behind Games CEO, Troy Lyndon says, "We are delighted to offer healthy alternatives into the PC game marketplace and pleased to see these games get the exposure they deserve by becoming available in Walmart nationally."
The Christian entertainment market has already grown to represent a significant part of American culture in various forms of media including Books, Radio, Television, Films and Music. Left Behind Games is a leading pioneer in the new genre of Christian video games.
About Left Behind Games Inc.
Left Behind Games Inc., dba Inspired Media Entertainment, is the only publicly-traded exclusive publisher of Christian video game software. They produce quality interactive entertainment products that perpetuate positive values and appeal to faith-based and mainstream audiences. For more information, go to www.leftbehindgames.com.
LB GAMES, LEFT BEHIND 3: RISE OF THE ANTICHRIST, CHARLIE CHURCH MOUSE, PRAISE CHAMPION AND KING SOLOMON'S TRIVIA CHALLENGE are trademarks of Left Behind Games Inc. in the U.S. and other countries. All rights reserved.
LEFT BEHIND is a registered trademark of Tyndale House Publishers, Inc. in the U.S. and other countries. All rights reserved.
Caution Concerning Forward-Looking Statements
This release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or expectations of Left Behind Games. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that results may differ materially from such statements.
LOS ANGELES, Sep 24, 2010 (BUSINESS WIRE) -- Left Behind Games Inc. (OTC: LFBG), a leading publisher of Christian video games, announced today that revenue for the two quarters ending September 30, 2010 has exceeded $210,000, which is considerably more than income in any two consecutive quarters since the company's inception. Additionally, LB Games intends to provide an update relating to orders and commitments from some of the nation's largest retailers sometime next week.
Left Behind Games CEO, Troy Lyndon says, "Retailers are showing more interest in LB Games, our Christian video game products. Over the past several weeks, we have been unveiling our proven, proprietary church-marketing system which is designed to increase sales for retailers who carry our products. Over the past two years, we've invested in the development of the Christian video game market by giving away more than 50,000 PC games to our network of Pastors who share our desire to provide healthier video game alternatives to their youth. Soon, our investors will no longer have to support a pioneering effort with vision alone, but also with progress evidenced by solid sales and income."
LB Games currently has 7 Christian PC game titles and plans to release 4 new games for the holiday season, including LEFT BEHIND 3: Rise of the Antichrist, Charlie Church Mouse 3D Bible Adventures, Praise Champion and King Solomon's Trivia Challenge.
The Christian entertainment market has already grown to represent a significant part of American culture in various forms of media including Books, Radio, Television, Films and Music. Left Behind Games is a pioneer in the new genre of Christian video games.
About Left Behind Games Inc.
Left Behind Games Inc., dba Inspired Media Entertainment, is the only publicly-traded exclusive publisher of Christian video game software. They produce quality interactive entertainment products that perpetuate positive values and appeal to faith-based and mainstream audiences. For more information, go to www.leftbehindgames.com.
LB GAMES, LEFT BEHIND 3: RISE OF THE ANTICHRIST, CHARLIE CHURCH MOUSE, PRAISE CHAMPION AND KING SOLOMON'S TRIVIA CHALLENGE are trademarks of Left Behind Games Inc. in the U.S. and other countries. All rights reserved. LEFT BEHIND is a registered trademark of Tyndale House Publishers, Inc. in the U.S. and other countries. All rights reserved.
Caution Concerning Forward-Looking Statements
This release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or expectations of Left Behind Games. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that results may differ materially from such statements.
LOS ANGELES, Sept. 10, 2010 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG), the only publicly traded publisher of exclusively Christian video games, announced today that revenues for the current quarter will exceed revenues for its last fiscal year.
LB Games CEO Troy Lyndon says, "We continue to experience sizable orders this quarter and see 2010 as an important year in the growth of the Christian video games genre." The Company plans to announce details regarding retailer interest of its national rollout during a webinar scheduled for Tuesday, November 16, 2010 at 12:30pm PST.
The Company currently has 7 Christian PC game titles with plans to release 4 new games in late October, including LEFT BEHIND 3: Rise of the Antichrist, Charlie Church Mouse 3D Bible Adventures, Praise Champion and King Solomon's Trivia Challenge.
The Christian entertainment market has already grown to represent a significant part of American culture in various forms of media including Books, Radio, Television, Films and Music. LB Games is a pioneer in the new genre of Christian video games.
About Left Behind Games Inc.
Left Behind Games Inc., dba Inspired Media Entertainment, is the only publicly-traded exclusive publisher of Christian video game software. They produce quality interactive entertainment products that perpetuate positive values and appeal to faith-based and mainstream audiences. For more information, go to www.lbgames.com.
LB GAMES, LEFT BEHIND 3: RISE OF THE ANTICHRIST, CHARLIE CHURCH MOUSE, PRAISE CHAMPION AND KING SOLOMON'S TRIVIA CHALLENGE are trademarks of Left Behind Games Inc. in the U.S. and other countries. All rights reserved. LEFT BEHIND is a registered trademark of Tyndale House Publishers, Inc. in the U.S. and other countries. All rights reserved.
Caution Concerning Forward-Looking Statements
This release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or expectations of Left Behind Games. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that results may differ materially from such statements.
MURRIETA, Calif., Aug. 25, 2010 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG), the only publicly traded publisher of exclusively Christian video games, announced today that it has entered into a licensing agreement with Integrity Music. The agreement is said to provide music for LB Games' soon-to-be-released "Praise Champion," a family-friendly live music singing game for the PC.
LB Games CEO, Troy Lyndon says, "In the next 45 days, we are releasing 4 new quality games which represent the largest growth of intellectual-property made for the new Christian video game genre at one time. This strategy has already resulted in new orders for the holiday season which we expect to continue to generate significant growth and record revenue. These products will provide parents with new choices to buy cool, quality games for their kids, which often are playing unhealthy and violent games."
The Company's new "Praise Champion" game features music from famous and award-winning music artists including Hillsong, Lincoln Brewster, Jared Anderson, Paul Baloche, Jon Egan and many others.
Other game releases will offer something for gamers of all ages. Titles include the new LEFT BEHIND 3: Rise of the Antichrist, Charlie Church Mouse 3D Bible Adventures and King Solomon's Trivia Challenge.
The Christian entertainment market has already grown to represent a significant part of American culture in various forms of media including Books, Radio, Television, Films and Music. LB Games is a pioneer in the new genre of Christian video games.
About Left Behind Games Inc.
Left Behind Games Inc. is the only publicly-traded exclusive publisher of Christian video game software. They produce quality interactive entertainment products that perpetuate positive values and appeal to faith-based and mainstream audiences. For more information, go to www.lbgames.com.
This press release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or current expectations of Left Behind Games, Inc. and members of its management as well as the assumptions on which such statements are based. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that actual results may differ materially from those contemplated by such forward-looking statements.
MURRIETA, Calif., July 23, 2010 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), the only publicly traded publisher of exclusively Christian video games, announced today that Trinity Broadcasting Network (TBN), the world's largest religious broadcaster, has once again purchased the rights to air the Charlie Church Mouse Show for another year. LB Games is the new owner of the Charlie Church Mouse brand, which includes a television program, computer games and other children's products.
LB Games plans to release "Charlie Church Mouse 3D Bible Adventures" this October. Tony Fouts, co-creator of Charlie Church Mouse and President of Lifeline Studios says, "We are getting fantastic feedback on the new 3D game. One child tester became so immersed he played for six hours straight."
Charlie Church Mouse was born into the marketplace on the front page of the Wall Street Journal in 2001. To celebrate his 9th birthday, LB Games' new 3D Bible Adventure game will transport kids into a virtual and interactive amusement park where they will learn valuable academic skills through animated Bible stories and numerous mini-games in 3D.
Troy Lyndon, CEO for LB Games, says, "Charlie's hot, red hot. I haven't spoken to a single parent or child who didn't love Charlie Church Mouse. We acquired the brand earlier this year and signed an exclusive development agreement with Lifeline Studios because of their talent to produce life-impacting content for kids. Next year, as Charlie turns 10 years old, we plan to expand the virtual amusement park into a full-blown multiplayer online social world, specifically to provide parents and gamers an alternative to ClubPenguin.com, the super popular online world acquired by Disney for hundreds of millions."
For parents, grandparents, kids, grandkids and investors who want to watch Charlie Church Mouse on television, the following is the most recent airtime schedule:
Left Behind Games Inc. is the only publicly-traded exclusive publisher of Christian video game software. They produce quality interactive entertainment products that perpetuate positive values and appeal to faith-based and mainstream audiences.
This press release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or current expectations of Left Behind Games, Inc. and members of its management as well as the assumptions on which such statements are based. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that actual results may differ materially from those contemplated by such forward-looking statements.
MURRIETA, Calif., July 22, 2010 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), the only publicly-traded publisher of exclusively Christian video games, announced today that Family Christian Stores, the nation's largest Christian retailer, has received and is selling their top 5 games and has already reordered in anticipation of a special promotion from August 27th to October 7th. Family Christian Stores is the world's largest Christian-focused retailer with over 300 stores in 35 states and an online store at www.familychristian.com.
Left Behind Games CEO, Troy Lyndon, says, "Partnering with Family Christian Stores is big news for three reasons; 1) through this relationship alone, we expect to exceed all prior year revenues; 2) internally, we've implemented EDI (Electronic Data Interchange) which is necessary to service major retailers without a middleman; and 3) logistics and systems are setup and tested to insure our newest products will make it into the marketplace in-time for the holiday selling season."
LB Games' top 5 games currently include, "Left Behind: Tribulation Forces", based upon the popular novel series which sold more than 65 million copies, "Keys of the Kingdom", a mind-bending puzzle game, and three "Charlie Church Mouse" products for Preschool, Kindergarten and Early Elementary which teach valuable academic skills with animated Bible stories.
New games to be released this holiday season include, "Praise Champion", a Christian music singing game, "Left Behind 3: Rise of the Antichrist", the third iteration of the most widely distributed Christian game ever, "Charlie Church Mouse 3D Bible Adventures", a Bible story amusement park and "King Solomon's Trivia Challenge." For more information, you can download a 2010 product catalog from www.lbgames.com.
About Left Behind Games Inc.
Left Behind Games Inc. is the only publicly-traded exclusive publisher of Christian video game software. They produce quality interactive entertainment products that perpetuate positive values and appeal to faith-based and mainstream audiences.
This press release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or current expectations of Left Behind Games, Inc. and members of its management as well as the assumptions on which such statements are based. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that actual results may differ materially from those contemplated by such forward-looking statements.
MURRIETA, Calif., July 15, 2010 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), the only publicly traded publisher exclusively of Christian video games in the world, announced today that it has launched an Emarketing website to infuse new life (equivalent of a rebirth) into sales of the company's products. The LB Games' website has been redesigned, and is being re-launched today at www.lbgames.com. This new site has a cleaner, higher quality of content, and is easier and faster to use--especially with regard to online product sales.
For a limited time, consumers can purchase all current LB Games at a 35% discount by using promotion code LBG35 at the company's online store www.lbgstore.com. This coupon expires on July 20, 2010.
To further the goals of the company, Mr. Scott Warner, a long-time LFBG investor, has been hired as the Director of Market Development. He says, "With at least 75% of Americans identifying themselves as Christian (1), the Christian marketplace could be the largest single demographic of consumers in the USA. Due to this, I believe LB Games should be a multi-million dollar company. Identifying and addressing the reasons why we are not will be my primary focus. Company management has been remarkably receptive to my input, and has shown genuine interest in positive change. As an investor, I'm thrilled to see we are going after our market like never before and are expecting an amazing finish to 2010."
LB Games distribution partner, Jack of All Games, and sales force team, Strategic Marketing Partners, will insure buyers nationally have a chance to acquire Christian games this Christmas.
This holiday season, LB Games is releasing 4 new products including a Christian music singing game, "Praise Champion," "Left Behind 3: Rise of the Antichrist" based upon the popular novel series which sold more than 65 million copies, "Charlie Church Mouse 3D Bible Adventures," whose likeness is aired weekly on TBN and "King Solomon's Trivia Challenge."
LB Games CEO Troy Lyndon says, "There is no doubt in my mind that this holiday season will be our best ever. Eventually, Christian content in games will catch-on as it has in virtually all other forms of media. By keeping our minimum burn-rate below a million dollars annually, we remain properly positioned. If just 3% of the $11.7 billion dollar video game market chooses to buy Christian video game content over the next several years, this genre of products will see noteworthy growth to more than $351 million annually (2). And we'll be here focused and ready to capitalize on this new market. After last week's interest at the International Christian Retail Show, it is apparent to us that consumers are more interested than ever in the 'good, clean, fun' we're offering."
About Left Behind Games Inc.
Left Behind Games Inc. is the only publicly traded publisher exclusively of Christian video games in the world. They produce quality interactive entertainment products that perpetuate positive values and appeal to faith-based and mainstream audiences. See www.lbgames.com.
(1) A Gallup Poll taken in December of 2009 shows that 78% of Americans identify with some form of Christian religion.
(2) According to data compiled by the NPD Group, a global market research company, and released by the ESA in January 2009, computer and video game companies posted records sales in 2008. The industry sold 297.6 million units, leading to an astounding $11.7 billion in revenue.
This press release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or current expectations of Left Behind Games, Inc. and members of its management as well as the assumptions on which such statements are based. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that actual results may differ materially from those contemplated by such forward-looking statements.
MURRIETA, Calif., July 8, 2010 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), the only publicly traded dedicated publisher of Christian video game software, sent their Sales Marketing Director and Lead Event Coordinator to the International Christian Retail Show in St. Louis last week. The show was sponsored by the trade association for the Christian Retail Channel and brought together the largest gathering of Christian retailers and suppliers in the world. LB Games' Reps connected with retailers from Brazil, South Africa, Korea, The Philippines, Indonesia, Asia, The Netherlands and Norway. The Company already has distribution in Australia, but is still seeking a distributor in the UK.
The contacts made with those from Brazil and South Africa were representing the largest distributors of multimedia entertainment in their respective countries. Retailers from all of the countries mentioned indicated that their interest is significant because there are zero faith-based games available for their customers, and that the products offered by LB Games fulfill a need that is void among the other forms of Christian media now available such as books, gospel music and movies.
The unique products being offered by LB Games attracted considerable attention because there are so few competitors in the field of faith-based video games. LB Games exhibited informational previews of their newest products, including LEFT BEHIND 3: Rise of the Antichrist, which will ship in October, in time for the upcoming holiday selling season.
Troy Lyndon, CEO, says, "This exposure gave us an opportunity to expand our sales and distribution worldwide this year and for the 2010 Christmas selling season. Our games are best-of-class and are among only a handful of Christian-based PC games available, and we are pleased that Christian retailers from so many countries have indicated the need to satisfy their customers who desire good, clean, fun games for their children."
About Left Behind Games Inc.
Left Behind Games Inc. is the only publicly traded dedicated developer, publisher and distributor of Christian video game software in the world. They produce quality interactive entertainment products that perpetuate positive values and appeal to faith-based and mainstream audiences. See www.leftbehindgames.com
Cautionary Note Regarding Forward-Looking Statements
This press release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or current expectations of Left Behind Games, Inc. and members of its management as well as the assumptions on which such statements are based. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that actual results may differ materially from those contemplated by such forward-looking statements.
MURRIETA, Calif., June 25, 2010 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), the only publicly traded developer, publisher and distributor of Christian video game software and content in the world will have an exhibition booth (#1534) at the International Christian Retail Show being held at the America's Center, 701 Convention Plaza in St. Louis, Missouri this coming week from Sunday, June 27th to Wednesday, June 30th. The show is sponsored by the trade association for the Christian Retail Channel and will bring together the largest gathering of Christian retailers and suppliers in the world.
Troy Lyndon, CEO says, "We see this as a tremendous opportunity to dramatically expand our sales and distribution worldwide this year and for the 2010 Christmas selling season. Our games are best-of-class and are among only a handful of Christian-based PC games available, so we are expecting Christian retailers will order products to satisfy their customers who desire good, clean, fun PC games for their children."
The unique products being offered by LB Games are anticipated to attract attention because there are so few competitors in the field of faith-based video games. LB Games will be exhibiting informational previews of their newest products, including LEFT BEHIND 3: Rise of the Antichrist, which will ship in October, in time for the upcoming holiday selling season.
The Christian Trade Association International serves the meeting and information needs of Christian stores and suppliers in over 50 countries around the world. Many of the member Christian stores, including independents, regional and national chains, church-owned stores, franchises and marketing groups are expected to send representatives to see the approximately 300 worldwide suppliers of Christian products.
About Left Behind Games Inc.
Left Behind Games Inc. the only publicly traded developer, publisher and distributor of Christian video game software and content in the world. They produce quality interactive entertainment products that perpetuate positive values and appeal to faith-based and mainstream audiences. www.leftbehindgames.com
This press release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or current expectations of Left Behind Games, Inc. and members of its management as well as the assumptions on which such statements are based. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that actual results may differ materially from those contemplated by such forward-looking statements.
MURRIETA, Calif., June 15, 2010 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), a leading publisher of faith-based video games, announces that it has released its 2010 product catalog featuring eleven games, of which four are new for the upcoming holiday season. Included among the new games is LEFT BEHIND: Rise of the Antichrist, a sequel to the #1 most widely distributed Christian game ever released. The new Charlie Church Mouse 3D Bible Adventure games, Praise Champion and King Solomon's Funny Bible Trivia will also become available in October. To view the new catalog and packaging, go to www.leftbehindgames.com.
CEO Troy Lyndon says, "Our team is rapidly moving ahead with expanded marketing efforts, newly designed packaging and the development of four fantastic products. All of these are coming together as we build momentum for the 2010 Christmas holiday season, which we expect to be our best ever."
Through the years, Christian products have gained in popularity and have been sold in various retail outlets. One of the most popular Christian products has been the well-known Left Behind book series by Tim LaHaye and Jerry Jenkins which have sold more than 65 million books in 30 languages worldwide. The popularity in Christian media has grown, and as the quantity and quality of interactive Christian games have improved, consumer demand has risen.
About Left Behind Games Inc.
Left Behind Games Inc. has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences. www.leftbehindgames.com
This press release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or current expectations of Left Behind Games Inc. and members of its management as well as the assumptions on which such statements are based. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that actual results may differ materially from those contemplated by such forward-looking statements.
MURRIETA, Calif., June 2, 2010 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), a leading publisher of faith-based video games, invites investors to sign in for a live presentation to be held Wednesday, June 2nd at 1:00 pm to 2:00 pm EDT. Space is limited so reserve your Webinar seat now at https://www1.gotomeeting.com/register/656525520. After registering, you will receive a confirmation email containing information about joining the Webinar.
Following a 20-minute presentation, the Webinar will be interactive and open for direct communication between investors and CEO, Troy Lyndon.
Mr. Lyndon says, "I apologize to those of you who were not able to be a part of our first Webinar, and thank you for the interest you have shown."
Be sure to attend on time as Mr. Lyndon will be showing new package designs for its upcoming Walmart market test and four new products expected to ship for the holiday selling season.
Investors who want to ask specific questions should submit their questions on the Company's website by going to Contact Us; choose Investor Inquiry as the Reason for Contact, and fill in the form.
About Left Behind Games Inc.
Left Behind Games Inc. has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences.
This press release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or current expectations of Left Behind Games, Inc. and members of its management as well as the assumptions on which such statements are based. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that actual results may differ materially from those contemplated by such forward-looking statements.
MURRIETA, Calif., May 28, 2010 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), a leading publisher of faith-based video games, reports that investors showing up for the Company's first live Webinar yesterday exceeded expectations by 300%. With such an overwhelming response, the Company has scheduled another presentation to be held Wednesday, June 2 at 1:00 pm EDT. This time space will be available for 500 attendees. After a repeat of the first 20 minute presentation, the Webinar will be interactive and open for direct communication between investors and CEO, Troy Lyndon.
Mr. Lyndon says, "I apologize to those of you who were not able to be a part of our first Webinar, and thank you for the interest you have shown."
Be sure to attend on time as Mr. Lyndon will be showing new package designs for its upcoming Walmart market test and four new products expected to ship for the holiday selling season.
Registration is open now at www.leftbehindgames.com, by choosing Webinar, then clicking the REGISTER button. You will then be able to sign in up to 15 minutes before the presentation begins next Wednesday. Be sure to put the date, WEDNESDAY, JUNE 2ND, and time 1:00 PM EDT, on your calendar.
Investors who want to ask specific questions should submit their questions on the Company's website by going to Contact Us; choose Investor Inquiry as the Reason for Contact, and fill in the form.
About Left Behind Games Inc.
Left Behind Games Inc. has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences.
This press release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or current expectations of Left Behind Games, Inc. and members of its management as well as the assumptions on which such statements are based. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that actual results may differ materially from those contemplated by such forward-looking statements.
MURRIETA, Calif., May 24, 2010 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), a leading publisher of faith-based video games, announced its first live Webinar will take place this coming Thursday, May 27, 2010 with sign-in to begin at 1:15 p.m. until the conference begins at 1:30 p.m. EDT. This 20-minute presentation will be hosted by Left Behind Games, Inc. CEO Troy Lyndon who stated, "We look forward to sharing the reasons we expect this to be our turn-around year. Specifically, investors can look forward to a couple of pleasant surprises that will show a strong contrast between our recently declining share price and the momentum we are building through operations in preparation for the upcoming holiday selling season."
As part of the presentation, Mr. Lyndon is expected to show the public first glimpses of LFBG's new package designs for its upcoming Walmart market test and box designs of four new products expected to ship in time for the holiday selling season. Additionally, a never-before-seen screen shot will be shown for the upcoming game LEFT BEHIND 3: Rise of the Antichrist.
Investors who want to ask specific questions to be answered during the Webinar should submit their questions on the Company's website by going to www.leftbehindgames.com, clicking on Contact Us, choosing Investor Inquiry as their Reason for Contact, filling in the Required Fields and submitting questions in the Comments section.
Investors who desire to login to the Webinar on Thursday should go to the Company's website and click on Webinar.
Through the years, Christian products have gained popularity and have been sold in various retail outlets. One of the most popular Christian products has been the well-known Left Behind book series by Tim LaHaye and Jerry Jenkins which have sold more than 65 million books in 30 languages worldwide. The popularity of Christian media has grown and as the quantity and quality of interactive Christian games have improved, consumer demand has risen.
About Left Behind Games Inc.
Left Behind Games Inc. has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences. www.leftbehindgames.com
This press release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or current expectations of Left Behind Games, Inc. and members of its management as well as the assumptions on which such statements are based. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that actual results may differ materially from those contemplated by such forward-looking statements.
MURRIETA, Calif., May 27, 2010 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), a leading publisher of faith-based video games, invites investors to join in its first live Webinar starting today with sign-in from 1:15 p.m. until the conference begins at 1:30 p.m. EDT. This 20-minute presentation will be hosted by Left Behind Games Inc. CEO Troy Lyndon, who stated, "We look forward to sharing the reasons we expect this to be our turn-around year. Specifically, investors can look forward to a couple of pleasant surprises that will show a strong contrast between our recently declining share price and the momentum we are building through operations in preparation for the upcoming holiday selling season."
As part of the presentation, Mr. Lyndon is expected to show the public first glimpses of LFBG's new package designs for its upcoming Walmart market test and box designs of four new products expected to ship in time for the holiday selling season. Additionally, a never-before-seen screen shot will be shown for the upcoming game LEFT BEHIND 3: Rise of the Antichrist.
Investors who want to ask specific questions to be answered during the Webinar should submit their questions on the Company's website by going to www.leftbehindgames.com, clicking on Contact Us, choosing Investor Inquiry as their Reason for Contact, filling in the Required Fields and submitting questions in the Comments section.
Investors who desire to login to the Webinar today should go to the Company's website and click on Webinar.
Through the years, Christian products have gained in popularity and have been sold in various retail outlets. One of the most popular Christian products has been the well-known Left Behind book series by Tim LaHaye and Jerry Jenkins which have sold more than 65 million books in 30 languages worldwide. The popularity of Christian media has grown, and as the quantity and quality of interactive Christian games have improved, consumer demand has risen.
About Left Behind Games Inc.
Left Behind Games Inc. has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences. www.leftbehindgames.com
This press release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or current expectations of Left Behind Games, Inc. and members of its management as well as the assumptions on which such statements are based. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that actual results may differ materially from those contemplated by such forward-looking statements.
MURRIETA, Calif., May 12, 2010 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News) a leading publisher of Christian video games, announced today it has finalized the acquisition of the Charlie Church Mouse brand name from LifeLine Studios. Having completed the commitments in our licensing agreement over the past three years, LFBG is proud to now own the Charlie Church Mouse brand name. This will include ownership of not only the games, but also the Charlie Church Mouse TV series.
The most recent airtime schedule for the TV programs is as follows:
Left Behind Games CEO Troy Lyndon says, "Not only have we acquired the Charlie Church Mouse brand name, but after three years of working with LifeLine Studios, we are delighted to take this long-standing relationship to the next level with their team working full-time for us on new developments.
Among the exciting plans for new games is our development-in-progress of an on-line Christian virtual game for kids. It is being designed to provide an alternative interactive game world similar to the popular ClubPenguin.com, but within a safe Christian based atmosphere. The new online game is scheduled for release in 2011.
Jeff Dotson, Vice President of Lifeline Studios, says, "Our ultimate goal is to reach a global audience to provide Christian training that is fun and meaningful for children everywhere."
Terms of the contractual arrangement between Left Behind Games and LifeLine Studios were consummated for $500,000 or One Hundred Million Shares in Restricted Common Stock, featuring a 3% leak-out provision based upon daily volume.
Through the years, Christian products have gained in popularity and have been sold in various retail outlets. One of the most popular Christian products has been the well-known Left Behind book series by Tim LaHaye and Jerry Jenkins, which have sold more than 65 million books in 30 languages worldwide. The popularity in Christian media has grown, and as the quantity and quality of interactive Christian games have improved, consumer demand has risen.
Left Behind Games currently publishes six games including LEFT BEHIND: Tribulation Forces and the sequel to the original game LEFT BEHIND: Eternal Forces, known as the most widely distributed Christian PC game in history. Left Behind Games also offers three games under the Charlie Church Mouse brand, for ages 2-8 and Keys of the Kingdom for all ages.
About Left Behind Games Inc.
Left Behind Games Inc. has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences. For samples for your church or school, you can go to (www.supportgoodgames.com) and (www.leftbehindgames.com).
This press release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or current expectations of Left Behind Games, Inc. and members of its management as well as the assumptions on which such statements are based. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that actual results may differ materially from those contemplated by such forward-looking statements.
MURRIETA, Calif., April 21, 2010 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News) a leading publisher of Christian video games, today announced some of the additions to its product line being developed for the 2010 holiday season as well as for Easter 2011. New games include Charlie Church Mouse: Bible Adventures 3D, LEFT BEHIND 3: Rise of the Antichrist, King Solomon's Bible Trivia and a sing-along Christian music game yet to be named. Recent agreements with LifeLine Studios and Cloud 9 Games have paved the way for these new developments.
Charlie Church Mouse: Bible Adventures 3D creates a new world, similar to a virtual amusement park, where gamers will be able to visit various "Stories from the Bible." LEFT BEHIND 3: Rise of the Antichrist will have advanced graphics and playability in the real-time strategy category. Hopefully, it will follow in the footsteps of LEFT BEHIND: Eternal Forces, which became the most widely distributed Christian game in history. King Solomon's Bible Trivia and the new sing-along Christian music game will benefit from the technology already developed by Cloud 9 Games for their previously published Solomon Says Trivia and Heavenly Harmony Gold games.
Left Behind Games CEO Troy Lyndon says, "These developments are significant because the new enhanced games with existing name brand recognition will be released this holiday season for the PC. It is also our intent to develop Charlie Church Mouse: Bible Adventures 3D, King Solomon's Bible Trivia and the sing-along Christian music game for the Nintendo Wii and Microsoft XBox in time for Easter 2011.
Most ambitiously, Left Behind Games plans to release Bible Adventures Game World, an online Christian virtual game for kids. It is being designed with a Christian-themed atmosphere to provide an alternative interactive game world similar to the popular ClubPenguin.com acquired by Disney. The new online game is scheduled for release in 2011.
Director of LifeLine Studios Jeff Dotson says, "Before collaborating with Left Behind Games three years ago, we had developed our own publishing company and were a pioneer in the Christian video game space. We are delighted that Curtis Ratica of Cloud 9 Games will be part of our team as well. Now, with the experience of three independent publishing companies coming together with one focus, we see our future as brighter than ever."
Through the years, Christian products have gained in popularity and have been sold in various retail outlets. One of the most popular Christian products has been the well-known Left Behind book series by Tim LaHaye and Jerry Jenkins which have sold more than 65 million books in 30 languages worldwide. The popularity of Christian media has grown and as the quantity and quality of interactive Christian games have improved, consumer demand has risen.
About Left Behind Games Inc.
Left Behind Games Inc. has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences. For samples for your church or school, you can go to (www.supportgoodgames.com) and (www.leftbehindgames.com).
This press release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or current expectations of Left Behind Games Inc. and members of its management as well as the assumptions on which such statements are based. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that actual results may differ materially from those contemplated by such forward-looking statements.
MURRIETA, Calif., April 20 /PRNewswire-FirstCall/ -- Left Behind Games Inc. (OTC Bulletin Board:LFBG.ob - News) a leading publisher of Christian video games, announced today that the contemplated merger with Digital Praise will not occur due to a dispute between the parties. This decision will eliminate dilution of approximately 850,000,000 shares which would have occurred upon closing of the merger.
"As a result of this decision," says Left Behind Games CEO, Troy Lyndon, "Very soon we will be announcing our expanded product line for the 2010 holiday season and remain committed as pioneers to this new genre of video games, focused on the goal of achieving profitability."
About Left Behind Games Inc.
Left Behind Games Inc. has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences. For samples for your church or school, you can go to (www.supportgoodgames.com) and (www.leftbehindgames.com).
This press release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or current expectations of Left Behind Games Inc. and members of its management as well as the assumptions on which such statements are based. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that actual results may differ materially from those contemplated by such forward-looking statements.
MURRIETA, Calif., April 14, 2010 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), a leading publisher of Christian video games, announced today results of its grass roots marketing program to churches. In the past 5 months, more than 1500 churches have agreed to receive and evaluate Left Behind Games' products. Impressively, more than 60% of church Pastors contacted personally requested a package of 10 games.
Troy Lyndon, CEO of Left Behind Games Inc. says, "We have been working on this church marketing program for nearly 2 years and our most recent results make it clear that 60% of the country's 300,000+ church Pastors are interested in playing a part in our long-term success." Mr. Lyndon continues, "Investors must understand that our intent is to solidify our grass-roots marketing program and improve shipment efficiency such that we can insure proper sell-through of our products as we gain momentum in our testing efforts with Walmart and other national retailers."
Within the next week, Left Behind Games plans to announce its LB Games line of products for the 2010 holiday season, which is expected to include new releases in both the Left Behind and Charlie Church Mouse product lines.
Through the years, Christian products have gained in popularity and have been sold in various retail outlets. One of the most popular Christian products has been the well-known Left Behind book series by Tim LaHaye and Jerry Jenkins which have sold more than 65 million books in 30 languages worldwide. The popularity in Christian media has grown, and as the quantity and quality of interactive Christian games have improved, consumer demand has risen.
Looking at trends within other Christian media markets can offer some perspective. The Gospel Music Association has identified the top regions in the U.S. for Christian/Gospel album sales. According to the most recent statistics, reported in 2009, the sales distribution is as follows: South Central (30%), South Atlantic (29%), East North Central (19%) and Pacific (14%).(1)
Left Behind Games currently publishes six games including LEFT BEHIND: Tribulation Forces and the sequel to the original game LEFT BEHIND: Eternal Forces, known as the most widely distributed Christian PC game in history. Left Behind Games also offers three games under the Charlie Church Mouse brand, for ages 2-8 and Keys of the Kingdom for all ages.
About Left Behind Games Inc.
Left Behind Games Inc. has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences. For samples for your church or school, you can go to (www.supportgoodgames.com) and (www.leftbehindgames.com).
(1) (www.gospelmusic.org), then click on Resources, Industry Facts and 2009 Industry Overview.
This press release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or current expectations of Left Behind Games Inc. and members of its management as well as the assumptions on which such statements are based. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that actual results may differ materially from those contemplated by such forward-looking statements.
GARRETT COUNTY, Md., April 8 /PRNewswire-FirstCall/ -- Stock Market Quarterly, an independent newsletter for investors, reports that in a shareholder letter filed with the SEC yesterday, Left Behind Games Inc. (OTC Bulletin Board:LFBG.ob - News) a leading publisher of Christian video games, announced it will be featured in a limited number of Walmart stores covering a broad area of states. This new market test is a follow-up to the marketing trial conducted in approximately 100 Walmart stores in Texas during the 2009 Christmas sales season.
The original test was declared a success by Left Behind Games. Walmart, however, wants to see additional performance in a broader region before distributing Christian games nationally. Troy Lyndon, Chairman and CEO of Left Behind Games says, "Allowing us to further test our sales model regionally will provide us with ongoing market insight and a chance to enhance sales. Our Walmart strategy continues to be validated as we focus on placement, promotions and sales for the 2010 holiday gift giving season, when a majority of games are sold."
Through the years Christian products have gained in popularity and have been sold in various retail outlets. Walmart has been selling Christian/Gospel music and fictional and non-fictional Christian books for many years. One of the most popular Christian products has been the well-known Left Behind book series by Tim LaHaye and Jerry Jenkins which have sold more than 65 million books in 30 languages worldwide. The popularity in Christian media has grown, and as the quantity and quality of interactive Christian games have improved, consumer demand has risen.
Looking at trends within other Christian media markets can offer some perspective. The Gospel Music Association has identified the top regions in the U.S. for Christian/Gospel album sales. According to the most recent statistics, reported in 2009, the sales distribution is as follows: South Central (30%), South Atlantic (29%), East North Central (19%) and Pacific (14%).(1) Troy Lyndon, CEO of Left Behind Games says, "It is anticipated that similar market areas will be tested by Walmart. We see the wisdom in Walmart's decision and look forward to our next steps."
Left Behind Games currently publishes six games including LEFT BEHIND: Tribulation Forces, the sequel to the original game LEFT BEHIND: Eternal Forces, known as the most widely distributed Christian PC game in history. Left Behind Games also offers three games under the Charlie Church Mouse brand, for ages 2-8 and Keys of the Kingdom for all ages.
Meanwhile, following the upcoming closing on the anticipated merger with Digital Praise which was announced on February 25th, the company looks forward to seeing an expanded Christian games category at key general market retailers.
About Stock Market Quarterly
Stockmarketquarterly.com publishes an independent newsletter. StockMarketQuarterly.com's goal is to give the investor the necessary knowledge to make rational and profitable investment decisions. StockMarketQuarterly.com expects to generate new subscriber revenue, the amount of which is unknown at this time, to its newsletter through the distribution of future special reports.
About Left Behind Games Inc.
Left Behind Games Inc., has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences. For samples for your church or school, you can go to (www.supportgoodgames.com) and (www.leftbehindgames.com).
(1) (www.gospelmusic.org), then click on Resources, Industry Facts and 2009 Industry Overview.
This press release contains statements, which may constitute "forward-looking statements" within the meaning of the Securities Act of 1933 and the Securities Exchange Act of 1934, as amended by the Private Securities Litigation Reform Act of 1995. Those statements include statements regarding the intent, belief or current expectations of StockMarketQuarterly.com, Left Behind Games, Inc. and members of its management as well as the assumptions on which such statements are based. Prospective investors are cautioned that any such forward-looking statements are not guarantees of future performance and involve risks and uncertainties, and that actual results may differ materially from those contemplated by such forward-looking statements.
MURRIETA, Calif., Dec. 21, 2009 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), dba Inspired Media Entertainment, a leading publisher of Christian video games, announced that last week it signed an exclusive sales representation agreement with Strategic Marketing Partners, Inc. (SMP). In the course of SMP's 20 years in marketing, many of the video games and PC software titles it has represented have sold between one and four million units.
Left Behind Games' current distributor, Jack-of-All Games, works regularly with SMP in both the United States and Canada. SMP's long and impressive list of retailers includes nearly every well-known store chain that carries games and numerous online stores. To find out more, go to: www.smpsales.com.
Mike Karnes, President of SMP, says, "We have a great collection of individual sales talent which make up our National Sales Team. Currently, SMP's partners have held management positions within well-respected video game and software publishing, retailing and manufacturing companies. We also strive to align ourselves with manufacturers and publishers who produce the highest quality products and Left Behind Games fits perfectly within this framework. They offer unique, quality products which will fill a gap in the marketplace. We look forward with anticipation to our mutual relationship together."
CEO of Left Behind Games Troy Lyndon states, "We have chosen SMP due to their reach and it is our expectation that SMP's representation will help us to maximize sales through our national distribution agreement with Jack-of-All Games."
About Left Behind Games Inc.
Left Behind Games Inc., also known as Inspired Media Entertainment (www.inspiredmedia.com), has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences.
The company currently publishes six games including three Charlie Church Mouse games; one each for pre-school, kindergarten and early elementary children; Keys of the Kingdom for all ages, LEFT BEHIND: Eternal Forces and LEFT BEHIND: Tribulation Forces. The company's original game LEFT BEHIND: Eternal Forces was the most widely distributed Christian PC game in history. For samples for your church or school, you can go to www.inspiredmedia.com.
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, and our ability to develop other profitable titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our reliance on a primary distribution service provider for a significant portion of our products, and our ability to raise capital if needed. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 2009, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed via a link from www.inspiredmedia.com on our Investor Relations page. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
MURRIETA, Calif., Dec. 7, 2009 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), dba Inspired Media Entertainment, a leading publisher of Christian video games, announced today that they have signed an agreement with LifeLine Studios, Inc. to assist in the development of Bible Adventures for the Nintendo Wii and Microsoft Xbox 360. The new games will incorporate content from all three Charlie Church Mouse games for ages 3-8 featuring enhanced graphics, sound and unique game controller experiences.
Left Behind Games' CEO, Troy Lyndon, says, "Parents and kids already love the Charlie Church Mouse Bible Adventure games for the PC. Our strategy is to follow Nintendo's example by including up to 18 story animations and mini-games, providing significant value for our customers. We expect our financial projections to grow exponentially as we transition from a PC game developer to a Wii & Xbox developer."
The improved individual 3D mini-games for kindergarten, preschool and elementary children will also be released in PC formats, while the company is considering the release of iPhone versions.
LifeLine Studios' Co-Founder, Jeff Dotson, says, "We have been with Left Behind Games for nearly two and a half years. In that time, we have found this organization to be run with the highest level of integrity, transparency and a steadfast dedication to stay focused on the mission to make games which can reach the hearts and minds of this generation. We look forward with great anticipation to the upcoming games which will expand the brand originally created in 2001."
The games will still feature the familiar cartoon character on the Charlie Church Mouse Show. The show, which currently airs on TBN's Smile of a Child Network and Sky Angel's KTV Network is a mix of live action and 3D character animation in a fantastic place called Moose Canyon. It provides children a chance to learn, explore, and have fun with the help of Charlie Church Mouse and his lovable cast of friends. The goal of the program is to educate young children by teaching them academic lessons vital to early childhood development through Bible stories.
About Left Behind Games Inc.
Left Behind Games Inc., also known as Inspired Media Entertainment (www.inspiredmedia.com), has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences. For samples for your church or school, you can go to www.inspiredmedia.com.
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, and our ability to develop other profitable titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our reliance on a primary distribution service provider for a significant portion of our products, and our ability to raise capital if needed. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 2009, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed via a link from www.inspiredmedia.com on our Investor Relations page. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
MURRIETA, Calif., Dec. 4, 2009 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), dba Inspired Media Entertainment, a leading publisher of Christian video games, announced that their national distributor, Jack of All Games, has reordered 50% of the original inventory of their games to fill additional orders from both Target and Walmart Stores (NYSE:WMT - News). These reorders were placed with the expectation that additional inventory would be needed following the biggest shopping day of the year, "Black Friday."
Troy Lyndon, CEO, says, "With the potential for games to be sold during the holiday season, we believe sales will exceed our original estimates."
Christian products have gained popular acceptance in the music and book sections of retailers over recent years. For many years, major chain stores have sold gospel music and both fictional and non-fictional Christian books, including the well-known Left Behind book series which has sold more than 65 million copies. Yet, there are few, if any, moral or Bible-based video game choices for youth and adults alike.
Inspired Media Entertainment currently publishes six games including Tribulation Forces, the sequel to the original game, LEFT BEHIND: Eternal Forces, known as the most widely distributed Christian PC game in history. The Company's LEFT BEHIND branded games are based upon the popular novel series by Tim LaHaye and Jerry Jenkins which have sold millions of books in 30 languages worldwide. Inspired Media also offers three games under the Charlie Church Mouse brand, for ages 2-8 and Keys of the Kingdom for all ages.
The games are priced at $29.96 & $19.96 and are located among PC games in the stores Entertainment departments. To locate the Walmart Stores in the Dallas/Houston area where the games are available during this initial test market trial, see www.inspiredmedia.com/walmart.
About Left Behind Games Inc.
Left Behind Games Inc., also known as Inspired Media Entertainment (www.inspiredmedia.com), has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences. For samples for your church or school, you can go to www.inspiredmedia.com.
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, and our ability to develop other profitable titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our reliance on a primary distribution service provider for a significant portion of our products, and our ability to raise capital if needed. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 2009, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed via a link from www.inspiredmedia.com on our Investor Relations page. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
MURRIETA, Calif., Nov. 30, 2009 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), dba Inspired Media Entertainment, a leading publisher of Christian video games, announced that it has held Video-Game-Night events at two Chick-fil-A(R) restaurants in the Temecula/Murrieta, California area. Another event is scheduled for December 8th at the Chick-fil-A(R) restaurant in Murrieta. These have coincided with Chick-fil-A's(R) family night offers for one free child's meal with the purchase of an adult meal. According to Lori Powell, Manager of the Chick-fil-A(R) restaurant in Murrieta, California, the Video-Game-Night Event on Nov 10th brought their location more customers and revenue than the "Operation Christmas Child" event held there the previous week.
Inspired Media currently publishes six games including three Charlie Church Mouse games; one each for pre-school, kindergarten and early elementary children; Keys of the Kingdom for all ages, LEFT BEHIND: Eternal Forces and LEFT BEHIND: Tribulation Forces. The company's original game LEFT BEHIND: Eternal Forces was the most widely distributed Christian PC game in history.
At Video-Game-Night Events, four laptops are set up; three with the Charlie Church Mouse Games and one with Keys of the Kingdom. Customers are given a flyer with a coupon which offers a 20% discount when they purchase one of the games at the nearby Berean Christian Store, which is part of an 18-store chain in states from California to Pennsylvania. As a result of the success of the Video-Game-Night events, the head buyer for Berean confirmed that he has placed an order with his distributor for more than four hundred games.
CEO Troy Lyndon states, "With the success of the promotional events being held in our vicinity, we anticipate they will be incorporated as a marketing strategy to be utilized in many of the 1,400 Chick-fil-A(R) restaurants nationwide as well as other chain outlets."
About Left Behind Games Inc.
Left Behind Games Inc., also known as Inspired Media Entertainment (www.inspiredmedia.com), has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences. For samples for your church or school, you can go to www.inspiredmedia.com.
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, and our ability to develop other profitable titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our reliance on a primary distribution service provider for a significant portion of our products, and our ability to raise capital if needed. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 2009, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed via a link from www.inspiredmedia.com on our Investor Relations page. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
MURRIETA, Calif., Nov. 18, 2009 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), dba Inspired Media Entertainment, a leading publisher of Christian video games, announced that it has improved it's balance sheet with an increase in the value of assets of $159,781 (34%) and a reduction in liabilities of $727,901 (23%). An actual loss of $889,853 ($0.000 per share) reflects the company's growth in preparation for anticipated sales over the holiday selling season and well into 2010.
CEO Troy Lyndon states, "We are pleased to report that although our expenses have increased, they have not negatively impacted our balance sheet, and we are now positioned for accelerated growth. We believe this improvement in our balance sheet indicates a trend that will continue throughout the coming year."
Our focus continues to be penetration of the church marketplace. CEO Troy Lyndon states, "As I originally mentioned earlier this year, we have been working on a three-year plan to reach every church in America. We will continue this powerful, grass-roots campaign of momentum to the churches, which we believe will support long-term, continuous and sustainable national retail distribution for Christian games."
About Left Behind Games Inc.
Left Behind Games Inc., also known as Inspired Media Entertainment (www.inspiredmedia.com), has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences. For samples for your church or school, you can go to www.inspiredmedia.com.
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, and our ability to develop other profitable titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our reliance on a primary distribution service provider for a significant portion of our products, and our ability to raise capital if needed. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 2009, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed via a link from www.inspiredmedia.com on our Investor Relations page. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
MURRIETA, Calif., Nov. 4, 2009 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), dba Inspired Media Entertainment, a leading publisher of Christian video games, reports that the Walmart test market for Christian video games in Texas appears to be progressing beyond the company's original expectations. A representative who has been making on-site checks to verify sales, reports that just two weeks after the initial inventory was displayed, approximately 25% of the games have been sold.
Troy Lyndon, CEO says, "At the rate Walmart inventory is moving, they will be out of games before Christmas, unless they reorder. We started sending out letters of appeal to Texas-based church pastors on October 12th, and plan to reach more than 10,000 churches over a 10-week campaign through Christmas. With seven weeks remaining, and accelerated sales expected as we near the holidays, we believe test results will be favorable leading to a broader national market for Christian based PC games."
To enhance the company's marketing impact and increase sales, Left Behind Games is distributing "Buy one from Walmart and get another FREE from us" mailers in areas surrounding each participating Walmart store. This special promotion is open to anyone anywhere. To take advantage of the offer, and/or find the nearest Walmart store carrying the games, go to www.inspiredmedia.com/walmart.
Christian products have gained popular acceptance in the music and book sections of retailers over recent years. For many years, Walmart stores have sold gospel music and both fictional and non-fictional Christian books, including the well-known Left Behind book series which has sold more than 65 million copies. Yet, there are few, if any, moral or Bible-based video game choices for youth and adults alike. With the introduction of the newest Left Behind and Charlie Church Mouse PC video games as well as Keys of the Kingdom in approximately 100 Texas Walmart stores, the immediate response from consumers indicates a solid level of interest in these products.
About Left Behind Games Inc.
Left Behind Games Inc., also known as Inspired Media Entertainment (www.inspiredmedia.com), has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences. For samples for your church or school, you can go to www.supportgoodgames.com and www.inspiredmedia.com.
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, and our ability to develop other profitable titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our reliance on a primary distribution service provider for a significant portion of our products, and our ability to raise capital if needed. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 2009, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed via a link from www.inspiredmedia.com on our Investor Relations page. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
MURRIETA, Calif., Nov. 2, 2009 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), dba Inspired Media Entertainment, a leading publisher of Christian video games, announced that it has entered into an agreement with Lenox Hill Partners of New York to assist in identifying 12 potential acquisition candidates in the next six months.
Troy Lyndon, CEO, says, "Although we are pursuing our own internal growth, we are also seeking to expand the business through strategic acquisitions. Of the 12 acquisition candidates, it is our hope to find at least one that will align with our goals and enhance our profitability. Specifically, we are looking for other Christian media or family-friendly businesses. Interested parties may contact us through our Investor Relations web page at www.inspiredmedia.com."
Christian products have gained popular acceptance in the music and book sections of retailers over recent years. The newest Left Behind and Charlie Church Mouse PC video games as well as Keys of the Kingdom are the three titles being piloted in approximately 100 Texas Walmart stores for determining customer interest. Consumers interested in finding the nearest Walmart carrying the games can go to www.inspiredmedia.com/walmart.
For many years, Walmart has sold gospel music and both fictional and non-fictional Christian books, including the well-known Left Behind book series which has sold more than 65 million copies. Yet, there are few, if any, moral or Bible-based video game choices for youth and adults alike.
The demographics in Texas make it an ideal testing ground for Left Behind PC Games where there are over 23,000 churches(1). Texas ranks first in the nation in the number of Evangelical Protestants (over 5 million), second in number of Mainline Protestants (over 1.7 million) and third in number of Catholics(2). There are almost 25 million residents in Texas(3), and Christians represent the greater portion of the 49% who claim that they attend church or synagogue once a week(4).
In an effort to promote the new arrival of the games at Walmart, Inspired Media has sent out letters of appeal to thousands of Texas-based church pastors and will continue to do so over a 10 week campaign through Christmas, which began October 19th.
Inspired Media Entertainment currently publishes six games including Tribulation Forces, the sequel to the original game LEFT BEHIND: Eternal Forces, known as the most widely distributed Christian PC game in history. The Company's LEFT BEHIND branded games are based upon the popular novel series by Tim LaHaye and Jerry Jenkins which have sold millions of books in 30 languages worldwide. Inspired Media also offers three games for ages two to eight under the Charlie Church Mouse brand, in addition to Keys of the Kingdom for all ages.
(1) As listed in online yellowpages.com.
(2) From a 2006 Gallup survey reported in wikipedia.org/wiki/Religion_in_the_United_States
(3) According to Texas Dept. of state health services, it (the 2009 population) is 24,873,773. See wiki.answers.com/Q/What_is_the_population_of_Texas_in_2009Wikipedia.com.
(4) As found online at www.texasalmanac.com/religion/
About Left Behind Games Inc.
Left Behind Games Inc., also known as Inspired Media Entertainment (www.inspiredmedia.com), has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences. For samples for your church or school, you can go to www.inspiredmedia.com.
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, and our ability to develop other profitable titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our reliance on a primary distribution service provider for a significant portion of our products, and our ability to raise capital if needed. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 2009, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed via a link from www.inspiredmedia.com on our Investor Relations page. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
MURRIETA, Calif., Oct. 28, 2009 (GLOBE NEWSWIRE) -- Left Behind Games Inc. (OTCBB:LFBG - News), dba Inspired Media Entertainment, a leading publisher of Christian video games, announced that Walmart (NYSE:WMT - News) has now placed LFBG inventory in 85% of the 100 Walmart stores in the Dallas and Houston market areas where a product trial test is being conducted. Although the games were made available a week later than anticipated, they are now on the shelves in most of the test market stores. This has been confirmed first-hand by Inspired Media's Sales Representatives. Each participating store has received, or will receive, eight (8) games per title. The games are priced at $29.96 & $19.96 and are located among PC games in Walmart's Entertainment departments.
Troy Lyndon, CEO, says, "To enhance our marketing impact and increase sales, we have launched a 'Buy one from Walmart and get another FREE from us' campaign to 100,000 homes. Also, in an effort to promote the arrival of the games in Walmart stores, Inspired Media started on October 12th to send out letters of appeal to thousands of Texas-based church pastors, and will continue to do so over a 10-week campaign through Christmas. There is even more exciting marketing support planned to ensure positive results during this trial period. We are motivated to offer incentives for everyone to buy these games for themselves, their children and grandchildren, churches and home schools."
To take advantage of the special Walmart promotion, Inspired Media is encouraging everyone to find out more at www.inspiredmedia.com/walmart.
Christian products have gained popular acceptance in the music and book sections of retailers over recent years. For many years, Walmart has sold gospel music and both fictional and non-fictional Christian books, including the well-known Left Behind book series which has sold more than 65 million copies. Yet, there are few, if any, moral or Bible-based video game choices for youth and adults alike.
Now in a first step to fill this gap, Walmart is offering three of LFBG's PC video games to determine the response of consumers in the Texas trial area. The games include Keys to the Kingdom as well as the newest Left Behind and Charlie Church Mouse games. As our marketing efforts raise consumer awareness, we believe this pilot program will indicate a high level of interest in Christian based games.
The demographics in Texas make it an ideal testing ground for Left Behind PC Games where there are over 23,000 churches(1). Texas ranks first in the nation in the number of Evangelical Protestants (over 5 million), second in number of Mainline Protestants (over 1.7 million) and third in number of Catholics(2). There are almost 25 million residents in Texas(3), and Christians represent the greater portion of the 49%(2) who claim that they attend church or synagogue once a week(4).
Inspired Media Entertainment currently publishes six games including Tribulation Forces, the sequel to the original game LEFT BEHIND: Eternal Forces, known as the most widely distributed Christian PC game in history. The Company's LEFT BEHIND branded games are based upon the popular novel series by Tim LaHaye and Jerry Jenkins which have sold millions of books in 30 languages worldwide. Inspired Media also offers three games under the Charlie Church Mouse brand, for ages 2-8 and Keys of the Kingdom for all ages.
Consumers interested in finding the nearest Walmart carrying the games can go to www.inspiredmedia.com/walmart.
(1) As listed in online yellowpages.com.
(2) From a 2006 Gallup survey reported in wikipedia.org/wiki/Religion_in_the_United_States
(3) According to Texas Dept. of state health services, it (the 2009 population) is 24,873,773. See wiki.answers.com/Q/What_is_the_population_of_Texas_in_2009Wikipedia.com.
(4) As found online at www.texasalmanac.com/religion/
About Left Behind Games Inc.
Left Behind Games Inc., also known as Inspired Media Entertainment (www.inspiredmedia.com), has become one of the world's leading independent developers and publishers of quality interactive entertainment products that perpetuate positive values and appeal to mainstream and faith-based audiences. For samples for your church or school, you can go to www.inspiredmedia.com.
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, and our ability to develop other profitable titles for current generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our reliance on a primary distribution service provider for a significant portion of our products, and our ability to raise capital if needed. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 2009, in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed via a link from www.inspiredmedia.com on our Investor Relations page. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
ITEM 7. MANAGEMENT'S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND PLAN OF OPERATION
Forward Looking Statements
This document contains statements that are considered forward-looking statements. Forward-looking statements give our current expectations, plans, objectives, assumptions or forecasts of future events. All statements other than statements of current or historical fact contained in this annual report, including statements regarding our future financial position, business strategy, budgets, projected costs and plans and objectives of management for future operations, are forward-looking statements. In some cases, you can identify forward -looking statements by terminology such as "anticipate," "estimate," "plans," "potential," "projects," "ongoing," "expects," "management believes," "we believe," "we intend," and similar expressions. These statements are based on our current plans and are subject to risks and uncertainties, and as such our actual future activities and results of operations may be materially different from those set forth in the forward looking statements. Any or all of the forward-looking statements in this quarterly report may turn out to be inaccurate and as such, you should not place undue reliance on these forward-looking statements. We have based these forward-looking statements largely on our current expectations and projections about future events and financial trends that we believe may affect our financial condition, results of operations, business strategy and financial needs. The forward-looking statements can be affected by inaccurate assumptions or by known or unknown risks, uncertainties and assumptions due to a number of factors, including:
- continued development of our technology;
- consumer acceptance of our current and future products
- dependence on key personnel;
- competitive factors;
- the operation of our business; and
- general economic conditions.
These forward-looking statements speak only as of the date on which they are made, and except to the extent required by federal securities laws, we undertake no obligation to update any forward-looking statements to reflect events or circumstances after the date on which the statement is made or to reflect the occurrence of unanticipated events. In addition, we cannot assess the impact of each factor on our business or the extent to which any factor, or combination of factors, may cause actual results to differ materially from those contained in any forward-looking statements. All subsequent written and oral forward-looking statements attributable to us or persons acting on our behalf are expressly qualified in their entirety by the cautionary statements contained in this quarterly report.
Overview
Left Behind Games Inc., a Washington corporation, formerly known as Bonanza Gold, Inc., doing business through its subsidiary Left Behind Games Inc., a Delaware corporation is in the business of developing and publishing video game products based upon the popular Left Behind series of novels. Pursuant to a share exchange agreement closed on February 7, 2006, we became a subsidiary of Left Behind Games Inc. Washington. As a result of the share exchange agreement, our shareholders took majority control of Left Behind Games Inc. Washington and our management became the management of Left Behind Games Inc. Washington (collectively, "we", "our" or "LBG").
We are an early stage company which is one of the first companies to develop, publish, and distribute products into the multi-billion dollar video game and inspirational markets. Our goal is to become a leading publisher in the new market of inspirational games.
Our products include games based upon the popular Left Behind series of novels, the Charlie Church Mouse television programs and others. We have the exclusive world-wide rights to the Left Behind book series and brand, for the purpose of making any form of electronic games, which includes video games. Left Behind novels and products are based upon fictional storylines focused on events at the end of the world, including the ultimate battles of good against evil, which are very action oriented and supremely suitable for an engaging series of electronic games. According to the book publisher, Tyndale House Publishers, Left Behind's series of books has sold more than sixty three (63) million copies. As a result, Left Behind branded products have generated more than $500 million at retail for the Left Behind book series. According to a Barna Research study, Left Behind has also become a recognized brand name by more than one-third (1/3) of Americans. Our management believes that Left Behind products have experienced financial success, including the novels, children's books, graphic novels (comic books), movies, and music. Our interest in the Left Behind brand is limited to our license to make video games. We have no interest in, nor do we profit from any other Left Behind branded products.
To date, we have financed our operations primarily through the sale of shares of our common stock. During the fiscal year ended March 31, 2009, we borrowed a net $490,083 in notes payable and raised net proceeds of $84,137 from the sale of 102,549,333 shares of our common stock and 3,884,467 shares of our series B preferred stock. We continue to generate operating losses. However, a reduction in our expenses has limited those losses significantly as compared to previous years.
Furthermore, the report by our Independent Registered Public Accounting Firm on our financial statements includes a paragraph describing substantial doubt about our ability to continue as a "going concern".
Management's Discussion and Analysis of Financial Condition and Results of Operations
Fiscal Years Ended March 31, 2009 and March 31, 2008
Net Revenues
We recorded net revenues of $196,316 for the fiscal year ended March 31, 2009 compared to $251,405 in the fiscal year ended March 31, 2008, a decrease of $55,089, or twenty two percent (22%). The revenue level declined due to reduced sell through in large retail stores as we focused our sales efforts largely into the Christian bookstore market and more recently, the church marketplace.
Cost of Sales - Product Costs
We recorded cost of sales - product costs of $60,534 for the fiscal year ended March 31, 2009 compared to $446,704 in the fiscal year ended March 31, 2008, a decrease of $386,170, or eighty six percent (86%). Cost of sales - product costs consists of product costs and inventory-related operational expenses. Cost of sales - product costs decreased because the lower level of net revenues noted above and to reduced product costs on a per unit basis.
Cost of Sales - Intellectual Property Licenses
We recorded cost of sales - intellectual property licenses of $13,426 for the fiscal year ended March 31, 2009 compared to $7,775 for the fiscal year ended March 31, 2008, an increase of $5,651. Cost of sales - intellectual property licenses consists of certain royalty expenses, amortization of prepaid royalty costs and amortization of certain intangible assets. In the fiscal years ended March 31, 2009, and 2008, all of the cost of sales - intellectual property licenses related to royalties for the Left Behind, Keys of the Kingdom and Charlie Church Mouse games.
Selling, General and Administrative Expenses
Selling, general and administrative expenses consist primarily of employee salaries and related costs, stock-based compensation to employees and consultants, advertising and public relations expenses associated with our product launch, and other general and administrative expenses. The following table notes the principal components of our selling, general and administrative expenses in each of the fiscal years:
Fiscal Year Ended March 31,
2009 2008 Change
Non-cash payments to consultants $299,788 $906,496 $(606,708)
Stock grants to employees 54,650 1,125,088 (1,070,438)
Advertising and public relations
expenditures 61,438 156,909 (95,471)
Employee salaries 614,838 1,330,759 (715,921)
Communications expense 36,989 138,704 (101,715)
Insurance expense 82,087 131,977 (49,890)
Travel and entertainment 15,709 57,576 (41,867)
Office expense 67,203 324,417 (257,214)
Professional fees 418,629 503,007 (84,378)
All other general & administrative
expenses 213,474 365,285 (151,811)
Total selling, general & $1,864,805 $5,040,218 $(3,175,413)
administrative expenses
Selling, general and administrative expenses were $1,864,805 for the fiscal year ended March 31, 2009, compared to $5,040,218 for the fiscal year ended March 31, 2008, a decrease of $3,175,413 or 63%. Selling, general and administrative expenses represented approximately 94% of our overall costs and expenses in the fiscal year ended March 31, 2009 compared to 88% in the fiscal year ended March 31, 2008.
Many of these selling, general and administrative expenses were non-cash charges since we paid many of our consultants in shares of our common stock rather than in cash. During the fiscal years ended March 31, 2009 and 2008, we recorded expenses relating to these non-cash payments to consultants, including amortization of prepaid consulting expenses, of $299,788 and $906,496, respectively. This represented a $606,708 decrease during the year ended March 31, 2009. During the fiscal years ended March 31, 2009 and 2008, we also issued shares of common stock to our employees, valued at approximately $54,650 and $1,125,088, respectively, a decrease of $1,070,438. The overall decrease in non-cash charges attributable to stock-based compensation to consultants and employees was $1,677,146.
The other significant factors contributing to the decrease in selling, general and administrative expenses were reductions in our advertising and public relations expenditures, employee salaries, communications expenses, insurance expense, travel and entertainment expense, office expense, and professional fees. Please see the above table for the specific reductions in each of these expense catagories. These expense reductions were generally the result of our reduction in staffing levels as part of our overall downsizing of our operations to conserve cash.
Product Development Expenses
Product development expenses were $52,557 for the fiscal year ended March 31, 2009 compared to $309,914 for the fiscal year ended March 31, 2008, a decrease of $257,357 or 83%. This decrease was due to reductions in our internal development staff.
Other Income
We recorded other income of $718,838 in the fiscal year ended March 31, 2009.
This other income was composed of $250,000 from a gain on the modification of our license of the Left Behind brand and a $468,838 gain that arose from the cancellation of our initial distribution agreement. There was no other income recorded in the fiscal year ended March 31, 2008.
Other Expense
We recorded other expenses of $67,394 and $32,524 in the fiscal years ended March 31, 2009 and 2008, respectively. These other losses primarily related to losses that arose from writing off certain fixed assets and intangible assets as well as the impact of the abandonment of leasehold improvements that arose in connection with our corporate downsizing.
Interest Expense
We recorded interest expense of $818,065 and $637,566 in the fiscal years ended March 31, 2009 and 2008, respectively. Our interest expense included amortization of debt discount and debt issuance costs of $614,415 and 451,182 in the fiscal years ended March 31, 2009 and 2008, respectively.
Net Loss
As a result of the above factors, we reported a net loss of $1,961,627 for the fiscal year ended March 31, 2009, compared to a net loss of $6,227,296 for the fiscal year ended March 31, 2008, resulting in a reduced loss of $4,265,669. In addition, our accumulated deficit at March 31, 2009 totaled $44,001,054. These increases are attributable primarily to the factors discussed above.
CASH REQUIREMENTS, LIQUIDITY AND CAPITAL RESOURCES
At March 31, 2009 we had $7,778 of cash compared to $2,695 of cash at March 31, 2008, an increase of $5,083. At March 31, 2009, we had a working capital deficit of $3,642,535 compared to a working capital deficit of $3,098,173 at March 31, 2008.
Operating Activities
For the fiscal years ended March 31, 2009 and 2008, net cash used in operating activities was $569,137 and $2,487,488, respectively. The $2,278,350 decrease in cash used in our operating activities was primarily due to the decrease in our general and administrative expenses and research and development expenses as we reduced our expenditures over the fiscal year ended March 31, 2009 to conserve cash. The net losses for the fiscal years ended March 31, 2009 and 2008 were $1,961,627 and $6,227,696, respectively, a decrease of $4,265,669.
Investing Activities
For the fiscal years ended March 31, 2009 and 2008, net cash used in investing activities was $0 and $19,124, respectively. The decrease was attributable to curtailed purchases of property and equipment and payments for trademarks and royalties to conserve cash.
Financing Activities
For the fiscal years ended March 31, 2009 and 2008, net cash provided by financing activities was $574,220 and $2,494,342, respectively. The primary elements of cash provided by financing activities in both fiscal years were issuances of notes payable and the sale of common stock.
Future Financing Needs
Since our inception in August 2002 through March 31, 2009, we have raised approximately $10 million through funds provided by private placement offerings. This was sufficient to enable us to develop our first product and to make some improvements to that product. Although we expect this trend of financing our business through private placement offerings to continue, we can make no guarantee that we will be adequately financed going forward. However, it is also anticipated that in the event we are able to continue raising funds at a pace that exceeds our minimum capital requirements, we may elect to spend cash to expand operations or take advantage of business and marketing opportunities for our long-term benefit. Additionally, we intend to continue to use equity whenever possible to finance marketing, public relations and development services that we may not otherwise be able to obtain without cash.
We have reduced our staff in order to preserve cash. This personnel reduction does not negatively impact our game development because of our use of outsourcing. This structure allows us to expand the size of our development team on a product-by-product basis without substantially increasing our long-term monthly burn-rate of cash.
To date, we have financed our operations primarily through the sale of shares of our common stock. During the fiscal year ended March 31, 2009, we borrowed a net $490,083 in notes payable and raised net proceeds of $84,137 from the sale of 102,549,333 shares of our common stock and 3,884,467 shares of our series B preferred stock. We continue to generate operating losses. However, the reduction in our expenses has limited those losses significantly over previous years.
Furthermore, the report by our Independent Registered Public Accounting Firm on our financial statements includes a paragraph describing substantial doubt about our ability to continue as a "going concern".
Going Concern
The accompanying consolidated financial statements have been prepared assuming we will continue as a going concern, which contemplates, among other things, the realization of assets and satisfaction of liabilities in the ordinary course of business. We have suffered continuing losses from operations, are in default on certain debt, have negative working capital of approximately $3,642,535, which, among other matters, raises substantial doubt about our ability to continue as a going concern. A significant amount of additional capital will be necessary to advance the development and distribution of our products to the point at which they may generate sufficient gross profits to cover our operating expenses. We intend to fund operations through debt and/or equity financing arrangements, which management believes may be insufficient to fund our capital expenditures, working capital and other cash requirements (consisting of accounts payable, accrued liabilities, amounts due to related parties and amounts due under various notes payable) for the fiscal year ending March 31, 2009. Therefore, we will be required to seek additional funds to finance our long-term operations.
We are currently addressing our liquidity issue by continually seeking investment capital through the public markets, specifically, through private placements of common stock and debt. However, no assurance can be given that we will receive any funds in addition to the funds we have received to date.
The successful outcome of future activities cannot be determined at this time and there is no assurance that, if achieved, we will have sufficient funds to execute our intended business plan or generate positive operating results.
The consolidated financial statements do not include any adjustments related to recoverability and classification of asset carrying amounts or the amount and classification of liabilities that might result should we be unable to continue as a going concern.
Critical Accounting Policies
Our consolidated financial statements have been prepared in accordance with accounting principles generally accepted in the United States. The preparation of these financial statements requires us to make estimates and judgments that affect the reported amounts of assets, liabilities, revenues and expenses, and related disclosure of contingent assets and liabilities. We base our estimates on historical experience and on various other assumptions that are believed to be reasonable under the circumstances, the results of which form the basis of making judgments about the carrying values of assets and liabilities that are not readily apparent from other sources. Actual results may differ from these estimates under different assumptions or conditions, however, in the past the estimates and assumptions have been materially accurate and have not required any significant changes. Specific sensitivity of each of the estimates and assumptions to change based on other outcomes that are reasonably likely to occur and would have a material effect is identified individually in each of the discussions of the critical accounting policies described below. Should we experience significant changes in the estimates or assumptions which would cause a material change to the amounts used in the preparation of our financial statements, material quantitative information will be made available to investors as soon as it is reasonably available.
We believe the following critical accounting policies, among others, affect our more significant judgments and estimates used in the preparation of our consolidated financial statements:
Software Development Costs. Research and development costs, which consist of software development costs, are expensed as incurred. Software development costs primarily include payments made to independent software developers under development agreements. SFAS No. 86, Accounting for the Cost of Computer Software to be Sold, Leased, or Otherwise Marketed, provides for the capitalization of certain software development costs incurred after technological feasibility of the software is established or for the development costs that have alternative future uses. We believe that the technological feasibility of the underlying software is not established until substantially all product development is complete, which generally includes the development of a working model. No software development costs have been capitalized to date.
Impairment of Long-Lived Assets. We review our long-lived assets for impairment whenever events or changes in circumstances indicate that the carrying amount of an asset may not be recoverable. Recoverability of assets to be held and used is measured by a comparison of the carrying amount of the assets to future net cash flows expected to be generated by the assets. If the assets are considered to be impaired, the impairment to be recognized is measured by the amount by which the carrying amount exceeds the present value of estimated future cash flows. At March 31, 2009, our management believes there is no impairment of our long-lived assets other than the lease-hold improvements of its abandoned office space and certain trademark costs both of which have been written off in the fiscal year ended March 31, 2009. There can be no assurance however; that market conditions will not change or that there will be demand for our products, which could result in impairment of long-lived assets in the future.
Stock-Based Compensation. Effective April 1, 2006, on the first day of our fiscal year 2006, we adopted the fair value recognition provisions of SFAS No.
123(R), Share-Based Payments, using the modified-prospective transition method. Under this transition method, compensation cost recognized in the fiscal year ended March 31, 2007 includes: (a) compensation cost for all share-based payments granted and not yet vested prior to April 1, 2006, based on the grant date fair value estimated in accordance with the original provisions of SFAS No. 123, Accounting for Stock-Based Compensation, and (b) compensation cost for all share-based payments granted subsequent to March 31, 2006 based on the grant-date fair value estimated in accordance with the provisions of SFAS No.
123(R). SFAS No. 123(R) requires forfeitures to be estimated at the time of grant and revised, if necessary, in subsequent periods if actual forfeitures differ from those estimates. As of March 31, 2008, we had no options outstanding and therefore believe the adoption of SFAS No. 123(R) had an immaterial effect on the accompanying consolidated financial statements.
We calculate stock-based compensation by estimating the fair value of each option using the Binomial Lattice option pricing model. Our determination of the fair value of share-based payment awards are made as of their respective dates of grant using the option pricing model and that determination is affected by our stock price as well as assumptions regarding a number of subjective variables. These variables include, but are not limited to, our expected stock price volatility over the term of the awards, and actual and projected employee stock option exercise behavior. The Binomial Lattice option pricing model was developed for use in estimating the value of traded options that have no vesting or hedging restrictions and are fully transferable. Because our employee stock options have certain characteristics that are significantly different from traded options, the existing valuation models may not provide an accurate measure of the fair value of our employee stock options. Although the fair value of employee stock options is determined in accordance with SFAS No. 123(R) using an option-pricing model, that value may not be indicative of the fair value observed in a willing buyer/willing seller market transaction. The calculated compensation cost, net of estimated forfeitures, is recognized on a straight-line basis over the vesting period of the option.
Stock-based awards to non-employees are accounted for using the fair value method in accordance with SFAS No. 123(R), Accounting for Stock-Based Compensation, and Emerging Issues Task Force ("EITF") Issue No. 96-18, Accounting for Equity Instruments that are issued to Other Than Employees for Acquiring, or in Conjunction with Selling Goods or Services. All transactions in which goods or services are the consideration received for the issuance of equity instruments are accounted for based on the fair value of the consideration received or the fair value of the equity instrument issued, whichever is more reliably measurable. The measurement date used to determine the fair value of the equity instrument issued is the earlier of the date on which the third-party performance is complete or the date on which it is probable that performance will occur. We account for stock-based awards to non-employees by using the fair value method.
In accordance with EITF Issue No. 00-18, Accounting Recognition for Certain Accounting Transactions Involving Equity Instruments Granted to Other Than Employees, an asset acquired in exchange for the issuance of fully vested, non-forfeitable equity instruments should not be presented or classified as an offset to equity on the grantor's balance sheet once the equity instrument is granted for accounting purposes. Accordingly, we have recorded the fair value of the common stock issued for certain future consulting services as prepaid expenses in its consolidated balance sheet.
Revenue Recognition. We evaluate the recognition of revenue based on the criteria set forth in Statement of Position ("SOP") 97-2, Software Revenue Recognition, as amended by SOP 98-9, Modification of SOP 97-2, Software Revenue Recognition, With Respect to Certain Transactions and Staff Accounting Bulletin ("SAB") No. 101, Revenue Recognition in Financial Statements, as revised by SAB No. 104, Revenue Recognition. We evaluate revenue recognition using the following basic criteria and recognize revenue when all four of the following criteria are met:
? Persuasive evidence of an arrangement exists: Evidence of an agreement with the customer that reflects the terms and conditions to deliver products must be present in order to recognize revenue.
? Delivery has occurred: Delivery is considered to occur when the products are shipped and risk of loss and reward have been transferred to the customer.
? The seller's price to the buyer is fixed and determinable: If an arrangement includes rights of return or rights to refunds without return, revenue is recognized at the time the amount of future returns or refunds can be reasonably estimated or at the time when the return privilege has substantially expired in accordance with SFAS No. 48, Revenue Recognition When Right of Return Exists. If an arrangement requires us to rebate or credit a portion of our sales price if the customer subsequently reduces its sales price for our product to its customers, revenue is recognized at the time the amount of future price concessions can be reasonably estimated, or at the time of customer sell-through.
? Collectibility is reasonably assured: At the time of the transaction, we conduct a credit review of each customer involved in a significant transaction to determine the creditworthiness of the customer. Collection is deemed probable if we expect the customer to be able to pay amounts under the arrangement as those amounts become due. If we determine that collection is not probable, we recognize revenue when collection becomes probable (generally upon cash collection).
Historically, we recorded revenue upon shipment of product to our channel partners and direct customers then adjusted for a reserve to cover anticipated . . .
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